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zp_m3_flakpanzer38 Operating Handbook
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Description
Notes
Installation
Tags
Animations
Components

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Description
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German mobile anti-aircraft tank. Also assigned anti-personnel duties.
timeline: 43-44

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Notes
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Models labeled (optional) are either alternate variants/configuration of the model or the same model with a different origin. This is to assist in simple static model placement or for easier brush scripting. 

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Installation:
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zp_m3_flakpanzer38.pk3: (wolfenstein or et) main folder/ add zp_m3_flakpanzer38 to shaderlist.txt

alternate:

zp_m3_flakpanzer38 folder: (wolfenstein or et) mapobjects folder
zp_m3_flakpanzer38.shader: scripts folder
add zp_m3_flakpanzer38 to shaderlist.txt


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tags
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flak cannon base: attachtotag zp_m3_chs#_camo# tag_zp_m3_flk38_base
flak cannon: attachtotag zp_m3_flk38_base tag_zp_m3_flk38_can
wheels port: attachtotag zp_m3_chs#_camo# tag_zp_m3_wp
wheels star: attachtotag zp_m3_chs#_camo# tag_zp_m3_ws
tracks port: attachtotag zp_m3_chs#_camo# tag_zp_m3_trkp
tracks star: attachtotag zp_m3_chs#_camo# tag_zp_m3_trks
shader tracks: attachtotag zp_m3_chs#_camo# tag_zp_m3_tracks_s
shadow: attachtotag zp_m3_chs#_camo# tag_zp_m3_shdw

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zp_m3_flakpanzer38 animations
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Note: assume gaps in frame count are junk frames. These were tested in scripts to adjust to proper loop effect.

[zpm3flk38base flak base]
nil

[zpm3flk38cn flak cannon]
recoil: frames 1 5

[zpm3flk38cn flak cannon 2]
nil (static model option for apa chassis)

[zmp3chs1 aaa chassis]
open hatch: frames 1 22
close hatch: frames 23 42  

[zmp3chs2 apa chassis] (hull panels down)
open hatch: frames 1 22
close hatch: frames 23 42  

[zpm3wp wheels portside] 
forward slow: frames 1 37 
reverse slow: frames 38 66
forward fast: frames 68 85 
reverse fast: frames 86 103 

[zpm3ws wheels starboardside]
forward slow: frames frames 1 37 
reverse slow: frames frames 38 66
forward fast: frames frames 68 85 
reverse fast: frames frames 86 103 

[zpm3trkp tracks portside]
forward slow: frames 1 34
reverse slow: frames 37 69
forward fast: frames 73 91
reverse fast: frames 92 108

[zpm3trks tracks starboardside]
forward slow: frames 1 34
reverse slow: frames 37 69
forward fast: frames 73 91
reverse fast: frames 92 108

[zpm3tracks shader tracks] //////beta//////
nil (see zp_m3_flakpanzer38.shader)
zp_m3_sw#p: shader wheel portside
zp_m3_sw#s: shader wheel starboardside
zp_m3_sw#pr: shader wheel portside rim (outside)
zp_m3_sw#sr: shader wheel starboardside rim (outside)
zp_m3_strkp: shader track portside
zp_m3_strks: shader track starboardside
zp_m3_strkip: shader track inner portside (!)
zp_m3_strkis: shader track inner starboardside (...!)
zp_m3_sbtz_p: shader track bits (teeth) portside
zp_m3_sbtz_s: shader track bits (teeth) starboardside

[zpm3shdw shadow]
nil

[zpm3dest destroyed parts]
undocumented

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zp_m3_flakpanzer38 components
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Specs per model (fully loaded undamaged flakpanzer38 model) 
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.md3: 8
vertices: 6k 
triangles: 4.5k
skins: 1 vorrat

Files needed for single model below. Also instructions for deleting excess models if need be. This example is for the vorrat camo. Interchange where necessary. This release only contains one camo. Mappers do not need to cut down on model count for this release to reduce file download. Wheels, tracks cannon support and mg are universal.

Flakpanzer38 [vorrat] .md3 files
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Chassis aaa: zp_m3_chs1_camo1.md3 
Chassis apa: zp_m3_chs2_camo1.md3 (optional)

[universal]
Flak Cannon: zp_m3_flk38_can.md3 
Flak Cannon 2: zp_m3_flk38_can2.md3 (optional)
Flak Cannon Base: zp_m3_flk38_base.md3
Left Wheels: zp_m3_whlp.md3
Right Wheels: zp_m3_whls.md3
Left Tracks: zp_m3_trkp.md3
Right Tracks: zp_m3_trks.md3
Shader Tracks: zp_m3_tracks_s.md3 (optional)
Shadow: zp_m3_shdw.md3

Flakpanzer38 [vorrat destroyed] .md3 files
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Chassis aaa: zp_m3_chs1_camo1_d.md3 
Chassis apa: zp_m3_chs2_camo1_d.md3 (optional)

[universal]
Flak Cannon: zp_m3_flk38_can_d.md3 
Flak Cannon 2: zp_m3_flk38_can2_d.md3 (optional)
Flak Cannon Base: zp_m3_flk38_base_d.md3
Left Wheels: zp_m3_whlp_d.md3
Right Wheels: zp_m3_whls_d.md3
Left Tracks: zp_m3_trkp_d.md3
Right Tracks: zp_m3_trks_d.md3
Shader Tracks: zp_m3_tracks_s_d.md3 (optional)

Flakpanzer38 textures [vorrat] .tga files
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Vorrat is camo 1 (_c1)

Flakpanzer38 shader [vorrat] .shader files
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Vorrat is camo 1 (_c1)



